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Post: 16   Visitata da: 49 users
29.05.2014 - 16:03
So. Me and time just noticed MK gives such less Clanpoints (cp's) While others with less of competence give us way way more? .. Just like SM gave us 93 CP while they have 1.65 competence. MK gave us 83 while they had 4+ competence.. Does this make sense? Is it bugged or what? I see illyria got 50+ cp vs mk? While MK has like 2+ more competence? should have been atleast 70 or 60+. Syndicate gets 64+ vs evol, while evol has 0.06+ competence more than syndicate?? Like wth? Here i got some screenshots just to give an example?

Sorry for the much screens, but just trying to make a point with them ,





Please dont start a flamming war. Thank you.
No reasons to delete this post mods.
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Scritto da Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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29.05.2014 - 16:47
Stryko
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Competence above 2.00 is counted as 2.00 and I'm pretty sure 15 days ago SM had ~2.1 comp. The reason why you got less from MK is because your competence obviously raised 0.1 so you'll gain less.

Same with illyria only gaining 50 cp (they are over 2.00 also)

With evol and syndicate it's probably because their competence has changed after playing many CWs. Hope this helps
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29.05.2014 - 16:52
Nah, i dont think thats the main reason of it. Also it makes sense what you say, but the 2,00 counted same is kinda bshit tho.
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Scritto da Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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29.05.2014 - 16:52
All this stuff is quite fucked up, isn't it? pls make a new CP system amok&ivan
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29.05.2014 - 16:54
Thankyou babe AW has changed terribly dont you think.
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Scritto da Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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29.05.2014 - 16:56
Well it looks like the CP system didn't change at all, wich it definitively should...
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29.05.2014 - 16:59
If it is 2.00 maxed it needs to be changed. If it isn't this is a serious bug. I still hate this CP way.
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29.05.2014 - 17:09
Stryko
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Scritto da Ivan, 01.10.2013 at 05:58

4. Coalitions:
...
- The significance of competence will be lowered. CP gained/lost will range between 50 and 100 (currently be 1-100). Meaningful competence will range between 0.75 and 2. Anything below will count as 0.75, anything above will counts as 2.


also, you took SS of what their competence is now, before they played it will obviously be different.

however I do agree that a system based on competence is still bad.
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29.05.2014 - 17:13
Wow thats just retarded..?
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Scritto da Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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29.05.2014 - 19:35
 Acquiesce (Mod)
Just another reason to dislike the CW system
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29.05.2014 - 21:10
Scritto da Acquiesce, 29.05.2014 at 19:35

Just another reason to dislike the CW system
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It's not the end.

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30.05.2014 - 01:52
New cw system pl0x. The +50 for all games idea sounds legit.
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30.05.2014 - 08:33
Scritto da The Tactician, 30.05.2014 at 01:52

New cw system pl0x. The +50 for all games idea sounds legit.


I am against +50 for all games, but I am definitely for a smaller range. Having a range that doubles the minimum to make the maximum is ridiculous. Though, all in all, I am more the idea that was proposed a short while back about the system that gave points for wins and took away for losses.
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"In atWar you either die a hero or live long enough to ally fag and gang bang some poor bastards."
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30.05.2014 - 09:10
Maybe +50 - +65 tops.
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?


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30.05.2014 - 11:17
Scritto da Acquiesce, 29.05.2014 at 19:35

Just another reason to dislike the CW system

Excuse me for my rudeness -.-? ..
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Scritto da Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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31.05.2014 - 08:47
Waffel is right. Clan points are bugged. The CP for Mortal Kombat and Illyria and other clans needs to be recalculated.

It is not counting Illyria and Mortal Kombat as having a competence of 2.0. Instead is counting their much greater comp.
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"In this game, everyone is hated."
~Xenosapien
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