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Post: 14   Visitata da: 343 users
14.11.2013 - 15:19
Walls & Ground Unit Attacks:

I'm sure it's been covered ad infinitum, but I have some detail questions about walls... The following is what I understand from reading the game rules and after a few games, please correct me or add other details I should consider...

1. On the far right I would expect the attack on the city to succeed as the rear of New Orleans is exposed.
2. On the far left, my attack on the city is blocked by a wall, I would expect that the attack would 'bounce' off the wall and (assuming there enough movement points left,) the attack would automatically be redirected to the open rear of [edit] San Antonio.
3. In the center, the attack is again deflected off the northern wall but, even assuming enough movement points, the attack IS NOT redirected around to the 'open' rear because the end cap units are located very close together; the attacking units end their move at the wall.

Correct so far?
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14.11.2013 - 15:24
When you attack a wall the units stay where the wall is broken, they will not "bounce".

The attack will happen in New Orleans, however in Dallas the attack would break the wall and do nothing else. It could only be taken if you sent the units into the city itself.

In the centre it is impossible to attack the turn shown, the wall must be broken first.

NB: attacking a wall with any amount of units will break it, even if they aren't enough to overcome the defense of the wall, therefore walling with more than 1 unit per point is not useful.
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14.11.2013 - 15:56
Nicely covered ends.
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14.11.2013 - 15:56
EOI: Thank you, that clears things up significantly.

4. Follow on Question: Why is it that one cannot maneuver around the 'open' endcaps on a tightly constructed 3 point wall? Is it because the units are so close together? For example, on the left side, assuming the attacker had enough movement points he could just maneuver his force around the Eastern flank of San Antonio's walls (i incorrectly called it El Paso earlier).

5. If you look at El Paso at the FAR left (the actual one this time), is that gap close enough to 'close' the city?

6. Do walls made up ground units also block aircraft?
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14.11.2013 - 16:34
Sorry for getting the cities mixed up (edited last post so to not seem stupid). Anyway:

The rule of thumb for working out whether a wall is tight enough is that the unit icon of the attacking units cannot touch the units that make up the wall, or the wall itself. If you make it tight enough for the attacking units to have to touch one of these, they cannot get through. Therefore the centre wall is impassable whereas the left hand wall is passable - El Paso is not closed.

Ground unit walls will block any unit including air units.
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14.11.2013 - 16:38
About Aircraft Walls & Gap Sizes

7. How big of a gap in a wall can a unit squeeze through?
a. Note the gaps in the walls in the image both on land and at sea...
i. assuming the yellow attacking ships wanted to bypass the picket aircraft to directly attack Houston, then are the gaps wide enough?
ii. Is the convoy at the bottom right adequately protected or, again, are the gaps to wide?

that'll about do it for now, thanks all.

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14.11.2013 - 16:43
Scritto da EndsOfInvention, 14.11.2013 at 16:34

Sorry for getting the cities mixed up (edited last post so to not seem stupid). Anyway:

The rule of thumb for working out whether a wall is tight enough is that the unit icon of the attacking units cannot touch the units that make up the wall, or the wall itself. If you make it tight enough for the attacking units to have to touch one of these, they cannot get through. Therefore the centre wall is impassable whereas the left hand wall is passable - El Paso is not closed.

Ground unit walls will block any unit including air units.


ah, fantastic, disregard last post as this answer clears that up. Thank you.

Peace.
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14.11.2013 - 16:46
Any unit is passable now if it is not part of a wall. Therefore the air units behind Houston offer no protection from sea attack (using air or naval units). It used to be so that units like the bombers would be impassable, but this was changed. One can simply move the ships through the aircraft into Houston, or to attack the convoy in the bottom right.

Only units that are in walls cannot be touched.
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15.11.2013 - 19:14
Got it. Thanks!
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11.03.2014 - 23:09
This a good thread! Very informative for new players.
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Kill or Be Killed
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19.03.2014 - 10:03
True, It would reallly good if anyone created a tutorial about walls, as you have to experiment with walls youself, and I still(after winning 11 games;)) fail at making proper 3 unit walls most of the time.
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19.03.2014 - 10:37
Scritto da Pikolo01, 19.03.2014 at 10:03

True, It would reallly good if anyone created a tutorial about walls, as you have to experiment with walls youself, and I still(after winning 11 games;)) fail at making proper 3 unit walls most of the time.

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19.03.2014 - 10:48
Scritto da Professor Adog, 19.03.2014 at 10:37

Scritto da Pikolo01, 19.03.2014 at 10:03

True, It would reallly good if anyone created a tutorial about walls, as you have to experiment with walls youself, and I still(after winning 11 games;)) fail at making proper 3 unit walls most of the time.



The problem is that this wall connects at the shortest distance...
Or does it not connect if the units are close enough and that is the whole trick?
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19.03.2014 - 11:45
Scritto da Pikolo01, 19.03.2014 at 10:48

The problem is that this wall connects at the shortest distance...
Or does it not connect if the units are close enough and that is the whole trick?

Units that are right next to each other will not form a wall between them, but instead to other units which are far enough away for a wall to be made, so in essence your last assumption is true.
And remember, if at first you don't succeed, you fail try, try again.
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