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Post: 8   Visitata da: 53 users
17.09.2011 - 10:21
Name: Asia +
Starting Funds: 10000
Rare Units: None (changeable)
Game Duration: 50 weeks (changeable)
Capture Player Capital and hold for 3 turns (changeable)
100+ Cities

This is another map following the idea of Europe ++.

It's still in tests, so I would be glad if you could point out problems and improvements.

What's different from the default Asian map:
- We have Indonesia, Brunei, Singapore, Malasya, Northern Australia and Papua New Guinea
- Chinas have a decrease on it's economy, so you need to think wisely what to build while playing on it. The positive point is that their prices to buy have decreased also
- Other places like ME and south asia received a boost on it's economy, this also applies to India. Holding the biggest "country" of AW has a good award.
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"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
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17.09.2011 - 10:59
Not to be rude, but this sounds horrible.

Constructivepostedit: The map sounds like strategy-bait, again if you had just included more counties instead of change the economies of them all this would have been a lot better of an idea.
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17.09.2011 - 11:10
Thanks for the very constructive post.

I guess that the experience you had with the map, considering you haven't played it yet, helped me to improve it a lot.

By the way, your comment is a good sign, since your opinion on the other map was the opposite from 90% of the players who actually tried it and told me it was a good work.

Thank you very much.

Not only the economy, but also some countries were added, while others were taken off to make it have more active battles everywhere. It's the same concept of Europe ++.
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"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
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17.09.2011 - 11:50
Seems like a waste of a scenario just to change it up a bit, while other's scenarios sometimes take days to make and never even get noticed.

P.S. Please combine you're double post into one to avoid spam, or I may have to report you to the mods.

Edit: Mmkk, I played the scenario, spawned as Mongolia and took bhutan turn 2. Nepal turn 3, pakistaniland turn 4. Went to take india turn 5 but lost when I had 4 tanks. Took it next. Eelthenk latejoined in china north along with kevinsls, who then allyfagged and zerg-rushed me. I demand proper balancing of mongolia and china. Plus, eelthenk got china NE turn 2.
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17.09.2011 - 19:53
Uhm okay first off even though my sense of sarcasm died over the summer, you do realize that the majority is not always right.... correct, Pin?

Second off, you do realize both china anything and GW pakistan just became ridiculously OP?
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17.09.2011 - 20:25
Scritto da Shiny Suicune, 17.09.2011 at 19:53

Uhm okay first off even though my sense of sarcasm died over the summer, you do realize that the majority is not always right.... correct, Pin?

Second off, you do realize both china anything and GW pakistan just became ridiculously OP?


>Asia OP
>Nerf's the fuck out of it
>Still OP

O____________________________________o
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18.09.2011 - 09:13
 YOBA
Scritto da Garde, 17.09.2011 at 20:25

>Asia OP
>Nerf's the fuck out of it
>Still OP

O____________________________________o

But Asia being OP is not important in this scenario as it's Asia by itself, no Europe or America to get owned!
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YOBA:
Youth-Oriented, Bydło-Approved
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18.09.2011 - 13:56
Scritto da YOBA, 18.09.2011 at 09:13

Scritto da Garde, 17.09.2011 at 20:25

>Asia OP
>Nerf's the fuck out of it
>Still OP

O____________________________________o

But Asia being OP is not important in this scenario as it's Asia by itself, no Europe or America to get owned!


Not when you spawn as mighty Mongolia
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