Acquista l'abbonamento Premium per nascondere tutta la pubblicità
Post: 1   Visitata da: 18 users
15.12.2012 - 02:10
An idea I had is for the units to have a value, similar to Critical hit, that calculates the chance theyll hit the unit in the stack with the highest attack instead of the highest defence. This could increase the tactical possibilities and diversify units further, and give some realism to the use of air strikes. It could be low for most units and higher for bombers. You'd then have to nerf and twiddle with the air units a litt, but I think it'd be cool.
Caricamento...
Caricamento...
atWar

About Us
Contact

Privacy | Termini di servizio | Insegne | Partners

Copyright © 2024 atWar. All rights reserved.

Raggiungici su

Diffondi il verbo