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So collateral damage kills the city population.
how big of a impackt does it has on recruitment of that city.
would mass collateral damage really slow down turle player recruitment.
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A big battle could very well take off 1-2 reinf and a fair chunk of income.
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A big battle could very well take off 1-2 reinf and a fair chunk of income.
a big battle can take off all reinf and 99% of income
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Scritto da Nations, 01.06.2017 at 15:39
A big battle could very well take off 1-2 reinf and a fair chunk of income.
a big battle can take off all reinf and 99% of income
sure if it's big enough... I'm talking regular big though
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Scritto da Nations, 01.06.2017 at 15:39
A big battle could very well take off 1-2 reinf and a fair chunk of income.
a big battle can take off all reinf and 99% of income
sure if it's big enough... I'm talking regular big though
depends in coll even a stack of 100 sm bombers can kill a city income and polulation
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Scritto da Nations, 01.06.2017 at 15:39
A big battle could very well take off 1-2 reinf and a fair chunk of income.
a big battle can take off all reinf and 99% of income
sure if it's big enough... I'm talking regular big though
i think 300 vs 500 killed off all reinf in delhi once.
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Scritto da LukeTan, 01.06.2017 at 21:28
Scritto da Nations, 01.06.2017 at 15:39
A big battle could very well take off 1-2 reinf and a fair chunk of income.
a big battle can take off all reinf and 99% of income
sure if it's big enough... I'm talking regular big though
i think 300 vs 500 killed off all reinf in delhi once.
yeah when I meant big I meant more around 50-100. Bombers are an exception with their much higher collat.
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So the colataral damage would be more effective against bigger citys to take out reinf.
or there main income citys.
now a want a urban-warfare or urban-assault strategy
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